Interactive Space


Playable experiments in game design - built for the browser.

Writing about game design is one thing. Shipping playable things is another. This is where I put small games and interactive experiments - each one built around a single mechanic, polished until it feels right. No downloads, no installs. Click and play.

Orbit

A one-button game of gravity and timing. Release, fly, get captured by the next planet. Tight orbits score double. How far up can you climb?